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− | {{Infobox |
+ | {{Infobox Enemy |
|name = Were-Panther Skeleton |
|name = Were-Panther Skeleton |
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− | |image = |
+ | |image = Were-Panther Skeleton - 01.png |
|caption = Were-Panther Skeleton as it appears in Rondo of Blood |
|caption = Were-Panther Skeleton as it appears in Rondo of Blood |
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|jname = Were Panther Skull |
|jname = Were Panther Skull |
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|aname = Neck Skeleton, Wereskeleton, Wolf Skeleton |
|aname = Neck Skeleton, Wereskeleton, Wolf Skeleton |
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− | |abil = |
+ | |abil = |
+ | *Charges forward when approached (beast form) |
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*Lashes by extending its neck |
*Lashes by extending its neck |
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*Unleashes a barrage of ribs |
*Unleashes a barrage of ribs |
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|eng voice = |
|eng voice = |
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|jpn voice = |
|jpn voice = |
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+ | |game = |
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− | |game = ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''<br />''[[Castlevania: Dracula X|Dracula X]]''<br />''[[Castlevania: Symphony of the Night|Symphony of the Night]]''<br />''[[Castlevania: Curse of Darkness|Curse of Darkness]]'' |
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+ | ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''<br /> |
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+ | ''[[Castlevania: Dracula X|Dracula X]]''<br /> |
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+ | ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''<br /> |
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+ | ''[[Castlevania: Curse of Darkness|Curse of Darkness]]'' |
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|gallery = |
|gallery = |
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|stuff1 = |
|stuff1 = |
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A special variant called '''Wolf Skeleton''' starts appearing from [[Mortvia Aqueduct]] and onward in ''[[Castlevania: Curse of Darkness]]''. Described as the corpse of a [[Wolf|Fenrir]] revived as a zombie, it can hide inside its own shadow and move freely underground until it leaps out to attack. |
A special variant called '''Wolf Skeleton''' starts appearing from [[Mortvia Aqueduct]] and onward in ''[[Castlevania: Curse of Darkness]]''. Described as the corpse of a [[Wolf|Fenrir]] revived as a zombie, it can hide inside its own shadow and move freely underground until it leaps out to attack. |
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{{clr}} |
{{clr}} |
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==Enemy Data== |
==Enemy Data== |
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{{Enemy Table Begin|Were-Panther}} |
{{Enemy Table Begin|Were-Panther}} |
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[[Category:Rondo of Blood Enemies]] |
[[Category:Rondo of Blood Enemies]] |
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[[Category:Symphony of the Night Enemies]] |
[[Category:Symphony of the Night Enemies]] |
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+ | [[Category:Animal-Type Enemies]] |
Revision as of 14:00, 31 August 2019
The Were-Panther Skeleton, also known as Wereskeleton, is an enemy in the Castlevania series. It is the reanimated skeleton of a Were-Panther.
Description
Were-Panther Skeletons are the reanimated remains of a Were-Panther. These enemies have appeared in Castlevania: Rondo of Blood, Castlevania: Dracula X and Castlevania: Symphony of the Night.
There are two types:
- Beast form
- This type moves in all fours like an animal and charges at the player when approached. It behaves and attacks almost identical to a Black Panther.
- Human form
- This type paces back and forth in an upright stance. When approached, it extends its neck and lashes it in a whip-like manner. After a while, it will open its rib cage and send out a large barrage of bones in an arcing pattern that are harmful to the touch.
A special variant called Wolf Skeleton starts appearing from Mortvia Aqueduct and onward in Castlevania: Curse of Darkness. Described as the corpse of a Fenrir revived as a zombie, it can hide inside its own shadow and move freely underground until it leaps out to attack.
Enemy Data
Enemy Data: Were-Panther | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
(RoB/DXC) |
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' | HP: 2 Exp: 250 |
7. Clocktower |
(Strategy) | ||
(RoB/DXC) |
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' | HP: 6 Exp: 250 |
7. Clocktower |
(Strategy) | ||
' | HP: 1 |
2. Entrance |
(Strategy) | ||
' | HP: 3 |
2. Entrance, 7. Dracula |
(Strategy) | ||
Were panther skeleton. | Weak: Holy Level: 17 HP: 33 Exp: 50 |
Drop: Strength Potion, Garnet |
Catacombs |
(Strategy) | |
The corpse of a Fenrir revived as a zombie. Hides in its own shadow to get close to prey. | Weak: Fire, Light Level: 17 HP: 99 Exp: 42 |
Rare Drop: Potion Steal: $50 |
Mortvia Aqueduct |
||
The corpse of a Fenrir revived as a zombie. Hides in its own shadow to get close to prey. | Weak: Fire, Light Level: 23 HP: 126 Exp: 86 |
Common Drop: Indigo Steel Rare Drop: Potion Steal: $50 |
Forest of Jigramunt, Tower of Eternity |
Item Data
Item Data: Were-Panther Skeleton | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Temporarily raises STR [use] | STR +20 |
Find: Royal Chapel, Reverse Clock Tower Drop: Wereskeleton |
Effect: STR +20 for 68 seconds | |||||
Valuable ring [salable] | ATT + 16 (with Jewel Sword - Saturn only) Sell: $5,000 |
Find: Outer Wall, Olrox's Quarters, Reverse Keep, Reverse Outer Wall, Cave Drop: Wereskeleton Create: Jewel Sword |
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Medicine that recovers 50 HP. | HP +50 Sell: $100 |
Buy: $200 Find: Abandoned Castle, Baljhet Mountains, Garibaldi Temple, Mortvia Aqueduct, Tower of Eternity Rare Drop: Spirit Lv.4/19/32, Wolf Skeleton Lv.17/23 Steal: Skeleton Blaze Lv.5 |
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Fairly easy to find, bright indigo in color and pretty heavy. Melts at high temperatures. | Sell: $35 |
Common Drop: Assassin Zombie Lv.24/34/44, Lizard Shaman Lv.28/43, Red Ogre Lv.25/48/75, Wolf Skeleton Lv.23 |