The Wind Book is a Spell Book in Castlevania: Harmony of Dissonance. When combined with each of the various subweapons found in the game, it allows Juste to amplify their power by invoking elemental attacks of wind.
Item Data[]
Item Data: Wind Book | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
When combined with a subweapon, user can cast many wind spells. | Attrib: Wind Consume: MP |
Find: Castle Top Floor (Castle B) |
Effect: Gives the ability to cast various Wind spells via subweapon/magic combo. | |||||
Disperses a stream of knives. A single hit doesn't pack much of a punch but their sheer numbers can cause massive damage. | Attrib: Wind Consume: 40 MP |
ATK = 25% NUM = 1 |
Create: Dagger + Wind Book |
Special: Can switch directions left or right mid-attack. | ||||
Places an axe that spins in place for a certain time. You can also choose the direction it goes when you activate this spell. | Attrib: Wind Consume: 40 MP |
ATK = 75% NUM = 4 |
Create: Axe + Wind Book |
|||||
Seven crosses spin around Juste to guard him. The crosses disappear after three hits. | Attrib: Wind Consume: 50 MP |
ATK = 75% NUM = 1 |
Create: Cross + Wind Book |
|||||
Rains down a torrential downpour of holy water, dealing continuous damage to the entire screen. | Attrib: Wind Consume: 50 MP |
ATK = 75% NUM = 1 |
Create: Holy Water + Wind Book |
|||||
Three tomes revolve around the player for a certain amount of time. | Attrib: Wind Consume: 40 MP |
ATK = 100% NUM = 1 |
Create: Holy Book + Wind Book |
|||||
Attacks by sending massive energy forward. Has high attack power for the MP consumed. | Attrib: Wind Consume: 20 MP |
ATK = 400% NUM = 2 |
Create: Sacred Fist + Wind Book |
Combinations[]
- Main article: Spell Fusion